Archive for January, 2006

Modular behaviours: cube world&cubees

[Written by jose|sound, image|07.01.06]

http://www.radicauk.com/product/05%20-%2075039.htm

Play with one or stick two or more cubes together to build an interactive world(…) As you stack, they’ll interact and visit one another’s cubes.

http://www.takara-usa.com/toys/cubee/index.php

(…) if you interconnect additional Cubees, the one on top of the singing pyramid will belt out the lead while the others “sing” back-up.

Even though the possibilities of interaction between electronic toys has been already explored for a while (like in the most recent versions of the Tamagotchi or the Digimon), it looks as though there’s a new generation of toys on the horizon which are characterized by their ability to interact with each other regardless of the active presence of the user.

These toys generally come shaped as cubes which provide special connectors on several of their sides. Each cube is entertaining by itself, but in order for the interactions to happen, the user should Read the rest of this article »

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A.P.2: Allan Poe by Alan Parsons

[Written by ángel|sound|06.01.06]

The Alan Parsons Project was the result of a union between producer and sound engineer Alan Parsons and creative director Eric Woolfson. Sharing some interests like horror movies and literature, they tried to create one project, a conceptual opus titled “Tales of mystery and imagination”. This album was to be a musical resemblance of Edgar Allan Poe’s work. Read the rest of this article »

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Doom(the movie): Afterthoughts

[Written by jose|sound, image|05.01.06]

http://www.doommovie.com/

The researchers at this Red Planet station have unwittingly opened a door, and all hell has broken loose. A legion of nightmarish creatures of unknown origin lurks in every corner and stalks the countless rooms and tunnels of the facility, killing what few people remain.

Traditionally a bad thing, Doom has been a reason for expectation and happiness to almost every person that has played computer games since… (since too long, I´m getting old!). “Wolfenstein” was the beginning, but the Doom series was a hit that made the 1st-person shooter genre one of the most popular between gamers, and its last installment was no exception, with luscious graphics, chilling sounds and, among everything, an unparalleled atmosphere that literally took you to hell.

Showing these credentials, and after a myriad of copies sold, it just seemed natural that someone wanted to make a movie based on the game. In fact, Doom, the movie is reasonably close to the game, though it´s not quite it… Read the rest of this article »

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Confucius of the day

[Written by jose|general|01.01.06]

In the Book of Songs we read:

“The presence of the subtle spirits
can´t be experimented nor checked;
However, we mustn´t stop searching for them.”

These subtle, imperceptible particles show themselves through the corporeal beings; since they really and truly exist, they can´t stop showing themselves in one way or another.

We can´t see these subtle spirits, since they are of a nature such that they hide from our senses. They identify themselves with the concrete things, but they are universal.

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