My bet on the Oscars

http://www.oscar.com/

“Brokeback Mountain” (8 nominations) is the hot favourite to the Oscars, which will be handed out tomorrow. There´s a high level of competition this year, with the magnificent “Crash” as the outsider and “Munich” by the always great Spielberg. George Clooney, willing to shake off cliches, has caught three nominations: best director and script for “Good night, and good luck”, and best supporting actor for “Syriana”. I would like the cowboys (Heath Ledger and Jake Gyllenhaal) to win because of their sober and felt performances, but the same may happen to them that happened to Thelma and Louise (Susan Sarandon and Geena Davis), since the competition is big. Another wish: that “The corpse bride” wins the Oscar for best animation film. To me, it is one of this year’s big movies.

Once upon a time in the “Spaghetti” West (II): three different sights

Today we are going to finish this two-chapter series about Spaghetti Western. We will review the “punch” of this genre by means of some titles that shape it.

Let´s begin with my favourite film in the genre: Leone’s “Once Upon a Time in the West” (obvious choice). Leone had already shot the “Dollars trilogy” (the previous three films), although this is the movie in which he reaches the greatest refinement and technical perfection. Without leaving the peculiar characteristics of these kind of films, Leone obtains his most personal movie, tinged with a slower narrative tempo than previous ones. Continue reading Once upon a time in the “Spaghetti” West (II): three different sights

Orimeeting in Santiago

Last weekend I had the pleasure to assist to the meeting organized by my friends of the Origami Group, which took place in a hotel located close to Santiago de Compostela and gathered enthusiasts coming from all over Spain and abroad.

These were three days of intense folding and a great opportunity to learn while making great friends! Many people brought their own models (either made from diagrams or original creations), and I have to admit that I was absolutely amazed by the level and skill of the participants. I´m sure that you will agree with me that these models show great expertise and a unique beauty.

I had the chance to take lots of pictures during these three days (even if I always arrived late! 😛 ). Many of them are shown below; I added a picture of Xerome to the article I wrote on the models he made from tree leaves, and some 15 pictures of earring designs to the article I wrote a month ago on the same topic. Furthermore, I took so many pictures of tessellations that I think they deserve a separate article, so if you like the pictures below I suggest that you come back tomorrow: you won’t be disappointed, I promise!

Related Article: Tessellations galore

Related Article: Origami earrings

Related Article: The Art of folding tree leaves

Video Games design: First Contact

So far I have dedicated many hours to create a good fistful of tools to develop 3D multimedia applications in real time, that is: video games. After erecting structures for Finite State Machines, scripts, messages and (soon soon) triggers, I decided to merge the whole thing into a single concept, and try to bring out errors, bugs, etc. I thought it would be quick and easy to make “a small game”. I was wrong. Continue reading Video Games design: First Contact

Groboto-beta: new screens

http://www.groboto.com

Jeff Anderson, developer of Groboto, has kindly sent me the link above. It points to his new blog, where he´s posting images made with the beta for the new version of the program. This is very good news for two reasons: it means that the work is advancing at a good pace, and it shows that it is advancing in the right direction. Several of the pictures he has posted are screen captures that show the program´s interface (after you click on a picture for the first time, notice that there´s an icon over its upper-left corner that allows you to see the full size version). The controls shown look reasonably intuitive and the images, impressive. If the rendering speed is as fast as he claims (this picture was rendered in just three seconds) and the interface is as easy as to not interfere with creativity, Groboto may be truly one of the most interesting programs since William Latham released Organic Art (V2 will be the first version for both windows and macOS; V1.6 already stands as one of the most unique and interesting programs of its kind for the mac).

Related Article: Groboto 2.0 in the works

Related Article: Groboto-beta: new videos

Slice that Polytope!

http://dogfeathers.com/java/hyperstar.html

A 4-dimensional convex polyhedron (properly called a “polytope” or “polychoron”) is a volume of 4-dimensional space that is bounded by a number of hyperplanes. (…) These 4-dimensional star polytopes cannot be viewed directly in 3 dimensions. What we have to do is slice the 4-dimensional object with a 3-dimensional hyperplane. The part that intersects the slicing hyperplane forms a 3-dimensional star polyhedron, which is displayed by the applet in stereoscopic 3D.

I recognize that these explanations can be intimidating if you are not familiarized with polyhedra. That´s why the site above is invaluable: it will let you intuitively tinker with those abstruse geometries through a java applet with an easy to use interface. There´s a huge amount of 3D shapes to explore (you can click on the shape and drag the mouse to rotate it), and with several different rendering options, a Stereo Mode for 3D visualization and automatic rotation and animation features, this little applet could keep you entertained for ages (plus it is highly inspirational for designers and modular origami enthusiasts). A must see!

ps. You can also visit this page and download another very easy to use program that allows you to manipulate and transform different polyhedra. For general information on polyhedra, this page looks like the place to go.

The sci-fi Home

http://www.24thcid.com/24th_century_design.swf

Tony Alleyne has done what many others only dream of doing. Being a science fiction movies lover, he has modded his flat so that it looks as if it were taken from Star Trek TNG (The Next Generation). Coincidentally that’s my favourite incarnation of the series, so I agree with his choice -though I think that his resemblance to Captain Picard has also had something to do with it-. 😉 Continue reading The sci-fi Home

Once upon a time in the “Spaghetti” West

What is a “vile genre”? I’ve heard this term from some cinema reviewers in recent days, referred to those kinds of movies which “pervert” the traditional rules of a classic genre (for example, the Spaguetti-western is a filmic perversion of classic American western movies). The “vile genre” is characterized by the rupture of the usual canons in direction, production design, etc., emphasizing a more direct treatment of the situations and roles. In other words, these are movies which don´t need a second interpretation to be understood.

Some imaginative filmmakers (Tarantino, Raimi, among others) have an excellent knowledge of this kind of cinema, often called “B” or “Z” series. Just take a look at “Kill Bill” and you’ll Continue reading Once upon a time in the “Spaghetti” West

Spiderman, sugoe des!

My favourite superhero is Spiderman. I love robots. I make compositions out of weird sounds. If I had the chance (and knew the language), I would move to Japan without hesitation. I was born in 1978.

With these facts in mind, I’m sure that you will understand why I almost cried with joy when I discovered the video linked above. 😛

Arigatou gozaimasu, Mari Kanasawa!