I started this blog in 2005, running on WordPress 1.5. As it was then already customary (but not nearly as easy as it is now), I chose a theme and modified it extensively, adding several plugins along the way. After working on the blog for about two years, I moved on to different things, and it has rested mostly untouched, running on wp 2.0.4, for about a decade; that is, until last November I got a warning from my hosting provider that several files were infected with a virus.
In all honesty I was lucky that it took so long for serious issues to arise, and even luckier that I could get things back to normal, but unfortunately for me, “normal” still meant a blog with more holes than a Swiss cheese. I thought on closing it for good, but many articles are still current and I felt indebted to the people that Continue reading The long Upgrade: Taking WordPress from 2.0.4 to 4.7.2
After some time and quite some expectation, a new version has been released that includes the single most awaited feature in the history of the game: Multiplayer!
At this point the multiplayer feature is reduced to the bare bones, but it works. We are hoping on the community to help us test it 🙂
I am proud to announce that from tomorrow on this site will feature interviews by Jorge Sergio. Here’s a little about him:
A passionate synthesist and music connoisseur, Jorge is a reference in the field of “independent new musics” -quite broad term!-, and he regularly writes articles on new releases and interviews musicians from every corner of the world. Jorge is currently managing the site Articmist.
Look forward to Jorge’s articles, starting with his interview to Canadian artist Heather Dale.
“Right! In your dreams! I’m not a nerd!” Joe jibed his brother good-naturedly.
Had Joe said “I’m a NaN”, he wouldn’t have received the answer he received. What was that answer? Ah, I’ll guess you’ll have to read the story, just as much as Joe should have read NaN! 😛
ps. in the same story…
“Bye, Nan!” Callie chimed and her slightly high-pitched voice was sounding a little shrill to Nancy’s ears.
“You know something, Drew? You’re like an open book right now.”
heh, it seems that actually Joe was reading NaN XD
In case you haven’t read my previous articles on it, Glest is a Free, open-source 3d Real Time Strategy Game, designed in a way so that it is easy to customize and expand. Glest has been in continuous development for several years, and has received awards in the Art Futura and Mundos Digitales spanish international festivals. Finally we have released the official 2.0 version, which includes many add-ons that we hope will enhance gameplay. Continue reading Glest 2.0 released
the smallest wireless microphone in the world, the XSDT or “eXtra-Super-Damn-Tiny.”(…) with a 1x1mm capsule area, provides an astounding frequency response of 5Hz to 120kHz(…) the XSDT-ALK which uses an alkaline AA battery, providing 38 minutes of operational time; and the XSDT-LITH using a lithium battery providing 1 hour and 15 minute operational time. Due to the permanently installed battery on each unit, the XSDT must be discarded once the battery dies. MSRP for the XSDT-ALK: $499.99, for the XSDT-LITH: $699.99.
Just let me add something: this information was first published last saturday, April 1st- and yes, it´s an April fools joke, albeit a very interesting one.
I was browsing Digg just a few hours ago when I found a piece of news about this microphone. I clicked the headline to see what it was about, which got me to mobilemag.com. I then read the description and decided to write an article on the microphone, since I found it quite odd that it was attached to a big battery and was so expensive for such a short life span. By that time I didn’t doubt it was a real product; I just hadn’t taken the time to decypher the acronym (we’re faced with weird acronyms everyday: I know it, you know it, every NaN out there knows it), and though 120 KHz sounded quite excessive (we humans hear on average up to 22KHZ), it backed the statement that the mic was “astounding”. All in all, I thought it was a weird microphone, though surely appealing to Continue reading The world´s smallest microphone!… for sure?
Have you ever wondered what a synthesizer and a percolator have in common?
The better the filter, the better the result.
When I told my friend Carlos that a good synthesizer filter should Continue reading of Synthesizers and Percolators
Some time ago my friends in the Origami Group showed me how to make a box model originally designed by Clemente Giusto. I found it interesting, especially since when folding it you have to use a “twisting” technique that afterwards, when the model is finished, allows you to open and close it without needing to make a second matching part.
The fact is that the flaps of paper on top of the box made it look kinda strange, as they were really big in comparison to the rest of the piece. Therefore, I started fiddling with it to see if I could Continue reading The Orilamp
Since rc3 and rc4 were released very close to each other, I’ll include here both versions’ features:
– Final icons for the new units (you will not be able to see that until the data rc3 is uploaded, which should be soon).
– Shared vision for allies: This has a very nice side effect, CPU controlled factions will support each other, this will not always happen though, only when they have enough soldiers on their bases.
– Now you can play in every start location even with 2 or 3 factions in 4 player maps.
– Improved results screen, now it has a score and the team of each faction.
This version includes increased projectile accuracy, ranged units now hit moving slow or close enemy units.
Don´t forget to share your thoughts on Glest in the Forum 🙂
I am pleased to announce that from tomorrow on this site will feature articles written by authoress Ana Martínez Pedrosa. Here is a little about her:
Ana holds a degree in Journalism from the University of Santiago de Compostela, and has written articles for many journals and publications.
Look forward to Ana’s articles, starting with “The Garden of Eden”.